在NED文件中如果涉及到图的定义,在canvas示例中的代码如下:
network CarDemo { parameters: @display("bgb=800,500"); @figure[road] (type=polygon; points=100,200, 200,100, 300,50, 500,50, 650,100, 700,200, 600,300, 500,350, 400,350, 200,350, 100,300; smooth=true; lineWidth=60; zoomLineWidth=true; lineColor=grey); @figure[paint](type=polygon; points=100,200, 200,100, 300,50, 500,50, 650,100, 700,200, 600,300, 500,350, 400,350, 200,350, 100,300; smooth=true; lineWidth=3; zoomLineWidth=true; lineColor=white; lineStyle=dashed); @figure[trail](type=polyline; lineWidth=5; lineOpacity=0.6; lineColor=orange); @figure[car](type=image; image="car-top-view"; pos=0,0; anchor=c); @figure[car.antenna](type=image; image="antenna"; pos=-10,-40; anchor=nw); @figure[car.antenna.beam](type=path; path="M 10 0 L 10 -20 L 1200 -100 L 1200 100 L 10 20 Z"; fillColor=blue; fillOpacity=0.1; lineColor=blue; lineOpacity=0.1); @figure[status](type=group; transform=translate(700,20)); // or, for non-zooming status area: @figure[status](type=panel; pos=700,20); @figure[status.bg](type=rectangle; pos=0,0; size=150,100; anchor=n; cornerRadius=10; fillColor=#fafdb9; fillOpacity=0.2; lineColor=#fafdb9; lineOpacity=0.4); @figure[status.distanceTitle](type=text; pos=0,20; text="Distance Travelled"; anchor=center); @figure[status.distance](type=text; pos=0,40; text="0m"; anchor=center; font=Arial,22); @figure[status.headingTitle](type=text; pos=0,70; text="Heading"; anchor=center); @figure[status.heading](type=text; pos=0,90; text="0"; anchor=center; font=Arial,22); submodules: animator: CarAnimator; }其中@figure的定义表示一个图,
在c++中可以引用:
void CarAnimator::initialize() { timeStep = 1; // 步长,步长 * 车速 = 一次移动距离 speed = 2; // 车速 heading = 0; // 车头角度 angularSpeed = 0; // 转向速度 targetPointIndex = 0; // 记录公路数据的索引 distanceTravelled = 0; // 总里程 cCanvas *canvas = getParentModule()->getCanvas(); canvas->setAnimationSpeed(50.0, this); // 取得公路的参数, road = check_and_cast<cPolygonFigure *>(canvas->getFigure("road")); // 拖尾数据,缺少点,需要在运动时候计算 trail = check_and_cast<cPolylineFigure *>(canvas->getFigure("trail")); // 图形,@figure[car](type=image; image="car-top-view"; pos=0,0; anchor=c); car = check_and_cast<cImageFigure *>(canvas->getFigure("car")); // 天线的图形 @figure[car.antenna](type=image; image="antenna"; pos=-10,-40; anchor=nw); antenna = check_and_cast<cFigure *>(canvas->getFigureByPath("car.antenna")); // 右侧显示行驶距离文本 distanceDisplay = check_and_cast<cTextFigure *>(canvas->getFigureByPath("status.distance")); // 右侧显示行驶的车头角度 headingDisplay = check_and_cast<cTextFigure *>(canvas->getFigureByPath("status.heading")); // 获取下一点的数据 loc = road->getPoint(targetPointIndex); // 引擎内部监控各个变量 WATCH(timeStep); WATCH(loc.x); WATCH(loc.y); WATCH(speed); WATCH(heading); WATCH(angularSpeed); WATCH(targetPointIndex); WATCH(distanceTravelled); refresh(); // 设置下次事件 scheduleAt(simTime(), new cMessage()); } void CarAnimator::refresh() const { double t = (simTime() - lastStep) / timeStep; ASSERT(t >= 0); ASSERT(t <= 1); // 车转向 cFigure::Transform carTr; carTr.rotate(heading + angularSpeed * t); // 车移动 double distance = speed * t; carTr.translate(loc.x + distance * cos(heading), loc.y + distance * sin(heading)); car->setTransform(carTr); // 天线转向 cFigure::Transform antTr; antTr.rotate(-2 * simTime().dbl()*M_PI/180); antenna->setTransform(antTr); // 设置状态信息 char buf[20]; sprintf(buf, "%.0fm", distanceTravelled); distanceDisplay->setText(buf); int degrees = -int(heading*180/M_PI); degrees = degrees - 360 * (int)floor(degrees / 360.0); sprintf(buf, "%d\xC2\xB0", degrees); headingDisplay->setText(buf); } void CarAnimator::refreshDisplay() const { // 其实,如果注释了这一句,也能运行,因为每个消息到达时候都进行了一个运动计算。 // 但是,注释后,明显会发生顿挫感,主要是因为:? refresh(); } void CarAnimator::handleMessage(cMessage *msg) { // 一次移动距离 = 步长,步长 * 车速 double distance = speed * timeStep.dbl(); // 根据角度更新当前位置 loc.x += distance * cos(heading); loc.y += distance * sin(heading); // 计算下一个目标的方向 Point target = road->getPoint(targetPointIndex); Point vectorToTarget = target - loc; // 距离小于某个数,则认为到了, if (vectorToTarget.getLength() < 50) // reached targetPointIndex = (targetPointIndex+1) % road->getNumPoints(); double targetDirection = atan2(vectorToTarget.y, vectorToTarget.x); double diff = targetDirection - heading; while (diff < -M_PI) diff += 2*M_PI; while (diff > M_PI) diff -= 2*M_PI; // ,计算车头角度 heading += angularSpeed * timeStep.dbl(); // 以1/30的相差角度作为一次转向速度,转向 angularSpeed = diff / 30; distanceTravelled += distance; refresh(); // tail作为一个队列使用,多了就弹出一个,少了就添加 trail->addPoint(loc); if (trail->getNumPoints() > 500) trail->removePoint(0); lastStep = simTime(); scheduleAt(simTime() + timeStep, msg); }其中,@figure的类型有如下几种:
@fifigure type
C++ class
中文含义
line
cLineFigure
直线
arc
cArcFigure
弧线
polyline
cPolylineFigure
折线
rectangle
cRectangleFigure
矩形
oval
cOvalFigure
椭圆
ring
cRingFigure
圆环
pieslice
cPieSliceFigure
饼图部分
polygon
cPolygonFigure
多边形
path
cPathFigure
路径
text
cTextFigure
路径
label
cLabelFigure
文本标签
image
cImageFigure
图像
icon
cIconFigure
图标
pixmap
cPixmapFigure
位图
group
cGroupFigure
组
每个图由一组属性参数来定义,属性的类型如下表:
类型
值定义格式
备注
bool
true 或者false.
int
整数
double
实数
double01
在[0,1]之间的实数
比如透明度,不透明度
degrees
表示温度的实数
string
字符串
如果它包含逗号、分号、右括号或其他影响解析的字符,需要使用引号括起来
Anchor
c, center, n, e, s, w, nw, ne, se, sw, start, middle, or end.
text fifigures只能用后三个
Arrowhead :
CapStyle
none, simple, triangle, or barbed.
butt, square, or round.
箭头
Color :
A color in HTML format (#rrggbb), a color in HSB format (@hhssbb), or a valid SVG color name.
Dimensions :
width, height
Size given as width and height.
FigureType :
各种内置图类型
Register_Figure()
FillRule
evenodd or nonzero.
Font
typeface, size, style
All three items are optional. size is the font size in points. style is space-sparated list of
zero or more of the following words: normal, bold, italic, underline.
ImageName :
文件名
The name of an image.
Interpolation
none, fast, or best
JoinStyle
bevel, miter, or round
LineStyle
solid, dotted, or dashed
Point
x, y
一个点
Point2
x1, y1, x2, y2
2个点
PointList
x1, y1, x2, y2, x3, y3...
点列表
Rectangle
x, y, width, height
矩形,左上角,长宽
TagList
tag1, tag2, tag3...
Tint
Color, double01
Specififies tint color and the amount of tinting for images.
Transform
translate(x, y),
rotate(deg),
rotate(deg, centerx, centery),
scale(s), scale(sx, sy),
scale(s, centerx, centery),
scale(sx, sy, centerx, centery),
skewx(coeff),
skewx(coeff, centery),
skewy(coeff),
skewy(coeff, centerx),
matrix(a, b, c, d, t1, t2)
一个或者多个转换组成的步骤列表
由上面表格的各种类型的属性一起可以定义某个图。不同的图包含的属性不同:
类型:父类
值格式定义
备注
(fifigure) :
type=<FigureType>; visible=<bool>; tags=<TagList>; childZ=<int>;transform=<Transform>;
基类
(abstractLine) : fifigure
lineColor=<Color>; lineStyle=<LineStyle>; lineWidth=<double>;
lineOpacity=<double>; capStyle=<CapStyle>; startArrowhead=<Arrowhead>;
endArrowhead=<Arrowhead>; zoomLineWidth=<bool>;
抽象类
line : abstractLine
points=<Point2>
直线
arc : abstractLine
bounds=<Rectangle> pos=<Point>; size=<Dimensions>; anchor=<Anchor>;
startAngle=<degrees>; endAngle=<degrees>
弧线
polyline : abstractLine
points=<PointList>; smooth=<bool>; joinstyle=<JoinStyle>
折线
(abstractShape) : fifigure
lineColor=<Color>; fillColor=<Color>; lineStyle=<LineStyle>;
lineWidth=<double>; lineOpacity=<double01>; fillOpacity=<double01>;
zoomLineWidth=<bool>
图形类
rectangle : abstractShape
bounds=<Rectangle> pos=<Point>; size=<Dimensions>; anchor=<Anchor>;
cornerRadius=<double>|<Dimensions>
矩形
oval : abstractShape
bounds=<Rectangle> pos=<Point>; size=<Dimensions>; anchor=<Anchor>
椭圆
ring : abstractShape
bounds=<Rectangle> pos=<Point>; size=<Dimensions>; anchor=<Anchor>;
innerSize=<Dimensions>
圆环
pieslice : abstractShape
bounds=<Rectangle> pos=<Point>; size=<Dimensions>; anchor=<Anchor>;
startAngle=<degrees>; endAngle=<degrees>
饼图部分
polygon : abstractShape
points=<PointList>; smooth=<bool>; joinStyle=<JoinStyle>; fillRule=<FillRule>
多边形
path : abstractShape
path=<string>; offset=<Point>; joinStyle=<JoinStyle>; capStyle=<CapStyle>;
fillRule=<FillRule>
路径
(abstractText) : figure
pos=<Point>; anchor=<Anchor> text=<string>; font=<Font>; opacity=<double01>;
color=<Color>;
抽象文字
label : abstractText
angle=<degrees>;
标签
text : abstractText
文本框
(abstractImage) : figure
bounds=<Rectangle> pos=<Point>; size=<Dimensions>; anchor=<Anchor>;
interpolation=<Interpolation>; opacity=<double01>; tint=<Tint>
抽象图片
image : abstractImage
image=<ImageName>
图像
icon : abstractImage
image=<ImageName>
图标
pixmap : abstractImage
resolution=<Dimensions>
位图