Unity InputFiled输入框调用win10平板虚拟键盘

    技术2023-07-15  90

    进口代码,生产厂家→:https://answers.unity.com/questions/1134775/on-screen-keyboard-pc-and-console-best-practices.html

    话不都说,直接上代码,复制粘贴到你的项目中

    1、VirtualKeyboard.cs

    using UnityEngine; using System; using System.Collections; using System.Diagnostics; using System.Runtime.InteropServices; public class VirtualKeyboard { [DllImport("user32")] static extern IntPtr FindWindow(String sClassName, String sAppName); [DllImport("user32")] static extern bool PostMessage(IntPtr hWnd, uint Msg, int wParam, int lParam); private static Process _onScreenKeyboardProcess = null; /// <summary> /// Show the touch keyboard (tabtip.exe). /// </summary> public void ShowTouchKeyboard() { ExternalCall("C:\\Program Files\\Common Files\\Microsoft Shared\\ink\\tabtip.exe", null, false); //ExternalCall("TABTIP", null, false); } /// <summary> /// Hide the touch keyboard (tabtip.exe). /// </summary> public void HideTouchKeyboard() { uint WM_SYSCOMMAND = 274; int SC_CLOSE = 61536; IntPtr ptr = FindWindow("IPTip_Main_Window", null); PostMessage(ptr, WM_SYSCOMMAND, SC_CLOSE, 0); } /// <summary> /// Show the on screen keyboard (osk.exe). /// </summary> public void ShowOnScreenKeyboard() { //ExternalCall("C:\\Windows\\system32\\osk.exe", null, false); if (_onScreenKeyboardProcess == null || _onScreenKeyboardProcess.HasExited) _onScreenKeyboardProcess = ExternalCall("OSK", null, false); } /// <summary> /// Hide the on screen keyboard (osk.exe). /// </summary> public void HideOnScreenKeyboard() { if (_onScreenKeyboardProcess != null && !_onScreenKeyboardProcess.HasExited) _onScreenKeyboardProcess.Kill(); } /// <summary> /// Set size and location of the OSK.exe keyboard, via registry changes. Messy, but only known method. /// </summary> /// <param name='rect'> /// Rect. /// </param> public void RepositionOnScreenKeyboard(Rect rect) { ExternalCall("REG", @"ADD HKCU\Software\Microsoft\Osk /v WindowLeft /t REG_DWORD /d " + (int)rect.x + " /f", true); ExternalCall("REG", @"ADD HKCU\Software\Microsoft\Osk /v WindowTop /t REG_DWORD /d " + (int)rect.y + " /f", true); ExternalCall("REG", @"ADD HKCU\Software\Microsoft\Osk /v WindowWidth /t REG_DWORD /d " + (int)rect.width + " /f", true); ExternalCall("REG", @"ADD HKCU\Software\Microsoft\Osk /v WindowHeight /t REG_DWORD /d " + (int)rect.height + " /f", true); } private static Process ExternalCall(string filename, string arguments, bool hideWindow) { ProcessStartInfo startInfo = new ProcessStartInfo(); startInfo.FileName = filename; startInfo.Arguments = arguments; // if just command, we don't want to see the console displayed if (hideWindow) { startInfo.RedirectStandardOutput = true; startInfo.RedirectStandardError = true; startInfo.UseShellExecute = false; startInfo.CreateNoWindow = true; } Process process = new Process(); process.StartInfo = startInfo; process.Start(); return process; } }

    2、OpenVirtualKeyboard.cs

    public class OpenVirtualKeyboard { static VirtualKeyboard vk = new VirtualKeyboard(); //打开键盘 public static void OpenKeyBoard() { vk.ShowTouchKeyboard(); } //关闭键盘 public static void CloseKeyBoard() { vk.HideTouchKeyboard(); } }

    3、完成功能:使用InputFiled,点击焦点时弹出,失去焦点时关闭

         你需要将下面脚本挂到InputField上

       InputFiledSelect .cs

    using UnityEngine; using UnityEngine.EventSystems; public class InputFiledSelect : MonoBehaviour,ISelectHandler,IDeselectHandler { public void OnDeselect(BaseEventData eventData) { OpenVirtualKeyboard.CloseKeyBoard(); } public void OnSelect(BaseEventData eventData) { OpenVirtualKeyboard.OpenKeyBoard(); } }

    如果运行成功,求个赞赞赞赞赞

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